Showing posts with label dark beginnings. Show all posts
Showing posts with label dark beginnings. Show all posts

Monday, May 19, 2025

Sonic X Shadow Generations: Dark Beginnings - Episode 3: To the ARK



Sonic X Shadow Generations: Dark Beginnings - Episode 3: To the ARK
Original Release Date: October 10th, 2024

The three episodes of "Sonic X Shadow Generations: Dark Beginnings" were released weekly in the lead-up to the eponymous remaster/bonus game dropping on October 25th. Yes, the Year of Shadow would essentially climax very close to Halloween, confirming once and for all that Shadow is the most goth of all the "Sonic the Hedgehog" characters. Could they have slipped in a little more weird alien body horror transformations so I could officially consider this a Halloween special? Anyway, four whole days after "To the ARK" was released, a compilation of all three episodes of "Dark Beginnings" would also drop. This gave the impression that such a format was probably how the entire animation was meant to be seen originally. It's harder to build hype when putting out one fourteen short than it is with the weekly drip-feed of episodes. Either way, "Dark Beginnings" ultimately being more of a single little movie than a TV series means it can be logged on Letterboxd, for the handful of people who are both "Sonic" nerds and hardcore cinema devotees. There are dozens of us, probably. 

Because your friends are more important than your employees, "To the ARK" begins with Rouge and Omega helping Shadow break into a GUN base so he can high-jack a rocket ship. After blowing up quite a lot of GUN's robots and vehicles, our hypothetically ultimate protagonist reaches the space shuttle he is seeking. As he launches off towards the ARK, GUN plans on shooting him out of the sky... Before Commander Tower intervenes, calling off the attack, and saying that he understands where Shadow is coming from. Shadow flies towards the ARK, and the threat that dwells there, and remembers his time with Maria before we cut to black. If you want to see the rest of the story, buy the video game, kid. 


Having seen all of "Dark Beginnings" now, the purpose of this cartoon emerges. In the ramp-up to the new game and movie coming out, Sega wanted to remind anyone who had forgotten how fucking cool Shadow the Hedgehog is. That's why most of this three-parter was devoted to the grumpy hedgie getting into lots of fights and blowing tons of shit up. One assumes that this is why Sega hired Christopher Luc and Kevin Molina-Ortiz to direct this thing. Those guys do kick-ass action and that's what they deliver. And you don't need me to tell that, simply as a display for some rad as fuck action animation, "Dark Beginnings" is a massive success. A good chunk of this episode is devoted to Shadow fighting the Blue Falcon. Not the Hanna-Barbera superhero, sadly, but the weird hovercraft thing from the "Shadow" video game. He Chaos-Controls around the industrial launch base, exploding hordes of missiles with his superpowers, and eventually taking down the vehicle personally. Yeah, it's cool as shit looking, with lots of fast-paced animation, weaving camera angles, expressive colors, and high-impact blows. 

The intent of nearly fourteen minutes of Shadow kicking ass and taking names is clear: To wash the bad taste of any middlingly received solo games and remind players that Shadow the Hedgehog is a bad-ass with a sensitive side. Obviously, the overwhelming majority of "Sonic" fans probably don't need to be reminded of this but, if "Dark Beginnings'" flashy as hell animation convinced one extra person to buy "Sonic X Shadow Generations," it probably did its job. The unstoppable super-hero who is gruff and doesn't give a shit, but is driven by a secret pain motivated by the loss of a loved one years ago, is a well known character type. However, there is apparently one thing Shadow isn't willing to do: After thoroughly disabling the Blue Falcon, he makes sure to personally activate the eject feature for the pilot. I don't know if this reflects a personal code on the hedgehog's behalf or if he simply feels it unnecessary to murder a G.U.N. officer just doing his job. It is a reminder that these characters are for little kids and probably shouldn't murder indiscriminately.


Considering the people working on this series would've been aware of the upcoming DC Comics crossover, it can't help but feel like another parallel to Batman. Shadow may be the best there is at what he does but what he does is only a little bit not-so-nice. He does not carry a licence to kill in his wallet and he's never murdered three men with a pencil, a fucking pencil. He's the dark and brooding defender of the world who still believes in the sanctity of human life, old chum. I do wish that "Dark Beginnings" had a little more time, in-between all its bitchin' action scenes, to delve into this idea a little more. The death of Maria floats over the entire series. Her loss will haunt Shadow forever. If his unwillingness to blow up faceless mooks and rip Eggman's throat out with his gloved hands was a reflection of this trauma, an insistence not to out other people through the same pain he's experienced, that sure would've been nice. Instead, it's one little moment in a six minute episode much more concerned with blowing shit up than the consequences of said shit blowing up. I bet the wife and daughter of that G.U.N. pilot will be thankful to the Ultimate Lifeform for sparring their husband/dad's life, assuming his injector seat didn't crash land into a mine field or a pool full of sharks.

I would've liked to have seen a little more insight into Shadow's code of honor but Ian Flynn has other concerns with this last episode. You gotta fill in those plot holes, man. Shadow working with G.U.N. is a well established factoid now, portrayed in the comics and video games. This is despite, ya know, that being the organization that killed his favorite person ever. The implication has always been that Shadow working with G.U.N. represents the fulfillment of his character arc. He's moved on from his pain, wants to help the world, and working with totally-not-S.H.I.E.L.D. is the best way to do that. As far as I know, this has never been exactly stated though. Moreover, why would G.U.N. want Shadow's help, considering he's blown up plenty of their shit in the past and continues to do so, as this cartoon depicts? 

As it is with Hollywood, turns out there is nothing more important than who you know. "Dark Beginnings" reminds us that Shadow and Commander Tower go way back. That they grew up together. Turns out, this makes the head huncho at G.U.N. totally fine with their top agent sometimes going on destructive rampages against them. I guess G.U.N. doesn't have much in the way of authority oversight so Abe and Shadow kind of knowing each other is enough for everyone to overlook all the senseless destruction. This still doesn't quite explain why Shadow would partner up with these assholes but it at least shows there's some sort of link there. 


That halfway explains why Shadow gets a pass for destroying expensive G.U.N. and God knows what else. What is Rouge and Omega's excuse, for aiding and abetting a rogue agent in his misadventures? Commander Tower actually points this out to Rouge specifically. She brings him a thumb drive full of Eggman secrets of some sort to compensate. Mostly, I think her batting her big beautiful eyelashes at her boss, playfully calling him "Abe," puffing up her lips and pushing out the 22Fs, is the real reason for him to forgive her. Okay but Omega has noticeably less sex appeal than Rouge. He definitely helps blow up G.U.N. robots in this episode, including a really cool shot of him employing a big-ass Gatling gun. I guess Tower is reluctant to confront the eight foot tall, heavily-armed murder bot about his indiscretions. What I'm saying here is that G.U.N. doesn't give a shit and let's their agents do whatever, no matter the cost to themselves and others. Your typical black ops organization, in other words. 

But there I go picking at nits again. Sorry, I can't help myself sometimes. The real point of "To the ARK" is not to display some sick fight scenes or give us a peek at the inner workings of G.U.N. higher-ups. Not unlike the various "TailsTube" episodes, "Dark Beginnings" is basically a commercial. It's meant to remind us to run out and buy that new video game. This is most apparent in how "Dark Beginnings" is also a prequel to "Shadow Generations," leading right into the start of the game. In other words, there's no room here to tell a complete story. "Dark Beginnings" doesn't truly have an ending, stopping at the point when Shadow is about to reach the ARK. Unable to tell a complete narrative, the last part of "Dark Beginnings" attempts to create some sense of emotional resolution instead. While on the rocket ride, Shadow thinks back to Maria. He gets sad and wistful for a minute before shaking it off. What this moment does is reveal that a lot of Shadow's tough guy personality is a put on. Inside, he's still a hurt kid still reeling from the sudden death of his older sister figure. It is a nice little moment that does bring things full circle to some degree, re-centering the story once again around Shadow's most important bond. 


If you missed the significance of that, "Dark Beginnings" also includes, in its last few minutes, a weepy pop ballad. I got flashbacks to all those would-be Disney animated movies from the nineties that included a pop version of a song over the end credits in the hopes of getting an Oscar nomination. "Without You" by Casey Lee Williams – apparently best known for one of those internet animated series that look like anime but aren't – skips the synth sparkles but otherwise hits all the clichés of the Oscar Bait Song. It is full of straining emotion, sweeping instruments, and vocals that reach for the heavens in terms of the feeling they hope to convey. The lyrics describe Shadow's difficulty in moving on from Maria's loss. It goes right for the heart and wants to see you cry. I find the song a little overwrought, to say the least, but it does go a long way to making "Dark Beginnings" feel more like a real movie than an ad. They are plucking those heart strings hard. 

While the lack of something like a real ending is an inevitable consequence of "Dark Beginnings" being a lead-in to a new video game, it doesn't kill the buzz the rest of this series gave me too much. If you watch the 14 minute compilation, you get an extra scene of Black Doom brooding aboard the ARK after the credits, an inessential addition. Playing through "Sonic X Shadow Generations" also reveals and additional scene, of Shadow and Maria hugging it out some more. That one feels a bit more like an actual ending, despite still not wrapping up any of the narrative threads. It's hard to give "Dark Beginnings" anything but the highest recommendations based simply on its gorgeous animation. Out of all the new "Sonic" animation to come out of the Youtube channel, I don't think this tops "Sonic Frontiers Prologue: Divergence" as my fave but it's definitely a real piece of art nevertheless. Why can't all "Sonic" media be this damn pretty and be willing to get a little sadder more often? Hopefully Luc and Molina-Ortiz get invited back to do more stuff like this during the, I don't know, The Year of Cream or whatever promotional stunt Sega does next. [8/10]


Wednesday, May 14, 2025

Sonic X Shadow Generations: Dark Beginnings - Episode 2: Finding the Way



Sonic X Shadow Generations: Dark Beginnings 
Episode 2: Finding the Way

Original Release Date: October 3rd, 2024

While I will admit to a certain cynicism concerning the typical fandom reaction to any and every new "Sonic the Hedgehog" character, the fact is that this series is especially good at designing new cast members. I don't mean solely visually, though an eye-catching design does seem to be enough to get most fans hyped. (Hence the aforementioned cynicism.) While you can complain about how many of the "Sonic" characters are truly essential, the artists and writers are very good about finding roles that were previously unfilled and sticking them together in compelling ways. Shadow's whole thing is that he's a loner, right? Rouge is a morally neutral jewel thief, far more interested in her next score than anything else, yes? These two should *not* be team players. Team Dark, however, has become an pivotal part of the "Sonic" universe. Somehow, when you combine the angsty super-being and the tricky femme fatale with a destruction obsessed kill-droid, it just works. The three personalities play off each other perfectly. The government of Sonic's world deciding to cram three people who would otherwise be supervillains and decide to let them focus their antisocial personality traits on the enemy is some succinct world building. There's a reason "The Dirty Dozen" is a classic and has spawned so many Thunderbolts and Suicide Squads. There's something irresistible about a bunch of assholes and crooks being very much forced to work together for the greater good. Let's us have our villainous cake and eat some moral relatively too or something. 

Anyway, I bring this up because the second episode of "Sonic X Shadow Generations: Dark Beginnings" reunites the star attraction with the other two members of Team Dark. Not that Shadow was intentionally seeking them out. Following his dream/vision last episode, Shadow is looking for a space craft to reach the ARK. He headed to the nearest Eggman base to find one. By a massive coincidence, this is the same base that Rouge and Omega are currently attacking for some reason. She claims it's just a supplies depot, with no rocket ships in sight, but does agree to help Shadow out... Assuming he comes to Sonic's birthday party with her. In-between conversation points, the trio murder a shit ton of Egg Drones and Shadow reflects on a memory of Maria comforting him when he was feeling bad for himself. 


Last time, I criticized "Dark Beginnings'" script for being a bit too on-the-nose. Ian Flynn has the sole writing credit on this entire mini-series but I don't know if that means he had relative creative control or was working within ideas and storyboards provided beforehand. The dialogue sees the characters rather flatly explaining what they are feeling and doing. A ten year old Abraham Tower rushes out of a room and makes sure to sneer that Shadow is a freak on the way out. Inside, the Lifeform Ultimatized for Self-Pity describes his existential angst over actually being genetically engineered from alien DNA. In a good example of telling rather than showing, he describes how this information makes him feels and awkwardly includes the word "larva." Maria, in turn, knows exactly what to say to make the broody test tube baby feel better. Her words not only specifically address what Shadow is feeling in that moment but also echo into the future. Maria just happened to say that Shadow will someday meet other people he can trust, exactly as the episode cuts to him racing off to encounter Rouge and Omega. Damn, that little girl was optimistic about getting off that space station! 

This tendency towards dialogue that is obvious, if not a touch overwrought, continues into the next scene as well. Shadow's explanation to Rouge about what he's doing here is a rather flat and basic description of everything that happened before. While I'm enough of a nit-picky, overly critical dork to be bugged by this, it doesn't truly distract from the emotions "Dark Beginnings" is invoking here. Here's why I think Shadow's story resonates with so many people: It shows the power of kindness. Shadow was born to be a weapon. He was programmed to be an avatar of Gerald Robotnik's planet-consuming need for vengeance. When we first met him, he was defined by nothing but his impressive superpowers and humorless, antihero attitude. 


Despite that... Maria was kind to him once. She could have been like Abe Tower and bullied Shadow, fearing him for not being a "normal" child of God. Instead, she reached out to Shadow and was gentle, empathetic, and nice to him. Maria's life was always destined to be short, even if G.U.N. agents are crappier aim. As the subtitles remind us, she's been gone fifty years by the time of the current day. Despite that, those simple acts of sympathy still resonate. A little girl who died half a century ago was nice to Shadow the Hedgehog and that was enough to make him realize and understand that he is capable of more than destruction, able to pursue goals beyond revenge. The foundation of such a method is love. That Maria's actions causes Shadow to completely change his direction in life, to be the hero Maria saw in him and not the weapon everyone else wanted him to be, proves that love ripples further than hate or revenge ever could. The idea that a simple act of kindness can change a life – and, in effect, change the world – is a touching thought that feels like a fundamental truth about the universe. 

As much as the emotion element of this episode resonates with me, I don't think that will be the main thing most people take away from “Finding the Way.” As with the first episode, the main thing that is immediately memorable about this four minute installment is how fuckin' cool it looks. The intense visual presentation is evident right from the get-go. The scenes on the ARK are moodily lit, the twitching Black Arms larva being weirdly expressive. As soon as Shadow races across the screen, the action rarely stops moving. In fact, the battle with the Egg Drones is so fast-paced and stylized that you almost have to watch it twice in order to catch everything that happens. Shadow weaves in and out of the laser blasts and weapons at a rocket's pace, striking back with such intensity that the image seems to shatter. When Rouge and Omega shows up, the action gets even more explosive. Rouge flies up into the air, poses before the moon – some real “Batman '89” vibes there – before striking down at a giant-sized drone with an earth-splitting kick. It's so fuckin' cool and it looks amazing.


It's very satisfying watching Rouge the Bat kick ass. I feel like it doesn't matter how often she shows up, the bat is always an underutilized member of the “Sonic” supporting cast. Rouge has such a grace about her, all of her movements being laced with sensuality. This means she has chemistry with everyone, Shadow included. What could have been a totally plot-driven dialogue exchange, where they discuss what's going on and how to push forward, becomes an amusing flirty discussion. The way her eyes bulge out when Shadow scoops her out of harm's way, how she bats her lashes and rolls her head when talking him into going to Sonic's birthday party: It shows such an immediate and charming personality. To the point where, when she looks over her shoulder at Shadow and asks “Interested in raiding a G.U.N. Base?” I had a Pavlovian reaction of “I'm interested in raiding that ass!” I probably shouldn't have told you that. Anyway, Rouge rocks and she makes this episode better than it already was. 

Karen Strassman has been voicing Rouge since 2010, meaning she's got a good grip on the character by this point. Strassman definitely makes Rouge sound cute and flirty, while maintaining an edge of professionalism, that suits the character well. However, as I mentioned last time, I do find the Japanese voice cast a little smoother sounding. Rumi Ochiai, the Japanese voice of Rouge since the “Sonic X” days, sounds a little less ditzy, a little less Valley Girl, and that goes a long way towards fitting the character's femme fatale attitude. Roger Craig Smith shows up as Omega here and I'm really not crazy about his take. Doesn't sound robot-y enough, ya know? Taiten Kusunoki – check out this dude's head shot – makes the kill-bot sound both more mechanical and also more expressive, a good balance. Kirk Thornton has more quiet moments in this episode, so I think he's a little less gratingly tough. 


It's clear that Flynn is telling a direct story here, one designed to expound on Shadow's past while also pushing him towards the events of the video game re-release this entire venture is meant to promote. At the same time, assuming this script truly does reflect Ian Flynn's vision more than anyone else, “Finding the Way” can't help but reflect the author's quirks. In this four minute episode that is extremely heavy on the action, Ian still finds some time to plug a plot hole. For years, fans have speculated on why Shadow the Hedgehog – not exactly the most social of guys and not somebody who generally considers himself a friend of Sonic the Hedgehog – would show up at his birthday party. While it's funny to assume he was doing some sort of information gathering, the truth is Rouge just blackmailed him into doing it. Dude just can't help himself. He has an obsessive compulsion for finding weird gaps in story logic and cooking up solutions to them. 

The script also makes sure to remind us that Abraham Tower grew up on the ARK, a tidbit I always forget about that. Is there any particular reason he has heterochromia? All those years of staring at glowing glass tubes full of weird alien weapons or off-spring or something. Anyway, this rocks. It looks fucking amazing and it also has a nice amount of heart, expanding on the emotional boundaries of this universe while also giving us all the things we want to see. Aw darn, there's only more left? We could've gotten a little more! [9/10]


Friday, May 9, 2025

Sonic X Shadow Generations: Dark Beginnings - Episode 1: Shadow and Maria



Sonic X Shadow Generations: Dark Beginnings
Episode 1: Shadow and Maria 

Original Release Date: September 25th, 2024

Sega, in all its lofty buzz-word corporate speak pretensions, assured us that 2024 was going to be the Year of Shadow the Hedgehog. Recalling Nintendo's famously unsuccessful declaration that 2013 was the Year of Luigi, Sega boldly announced last April that Shadow was going to take a front seat presence in the "Sonic the Hedgehog" franchise. They set up a website for it and everything. Accordingly, the last 12 months saw many big and small promotional events built around the so-called Ultimate Lifeform. All the mobile games got Shadow-centric events. Shadow-related DLC became available for the current games, including the Apple exclusive one you forgot about. There was a manga, a Lego set, fancy pins. Those living in the southwestern United States could purchase Shadow themed collectible cups at Bahama Buck's, a shaved ice chain that apparently exists. There was a Shadow the Hedgehog-themed Angry Birds tournament. Did you know there were Angry Birds tournaments? In the year 2024?! Most bizarrely, a physical version of the Dark Rider was toured around the U.S., allowing fans a chance to gawk at the actual motorcycle actually operated by the actual Shadow the Hedgehog! What a time to be alive. 

The promotional event known as "Fearless: Year of Shadow" is technically still on-going, as of this writing. After getting to cosplay as Batman back in September, the angsty hedgehog is taking a prime position next to the Dark Knight in the DC Comics crossover. IDW is publishing a Shadow one-shot this July, which I guess will mark the official end of this fifteen month long year. Despite that, all the hype was clearly meant to build towards two climaxes in late 2024: The release of "Sonic the Hedgehog 3" in theaters in December and a new "Shadow" video game in October. Honestly, the release of the remaster of "Sonic Generations" was completely overshadowed – heh – by its bundled spin-off, "Shadow Generations." The new half-game was well received by fans and I'm guessing it sold pretty well too. "Sonic the Hedgehog 3" also made a lot of money. All of this means that "Year of Shadow" was an actual good idea Sega had, paying off for the company. Suck it, Luigi! Hedgehogs rule, Italian plumbers drool! 


"Shadow Generations'" story drew heavily from the previous video game starring this guy, "Shadow the Hedgehog." That the foregrounding of the angsty hedgehog's extraterrestrial origins were rapturously received by fans shows we've come a long way since 2005. Two decades ago – give me a second to reflect on how much of my life I've wasted – Shadow's solo game was widely loathed. The gameplay received mixed reviews and the new features were said to lack depth, sure. However, most of the negative reaction centered on the game's tone and story. The decision to add guns and mild swearing to a "Sonic" game was seen as a desperate, comically half-assed attempt to turn a strictly kid-friendly series into something edgier. The game's plot was largely criticized, especially the decision to add aliens to Shadow's origin. I don't know why but people always get mad when aliens are involved in the origins of "Sonic" things. This reception led Sega to not touch the Black Arms stuff for years, the comics forced to keep them off-panel. 

That was a long time ago. The kids who played "Shadow the Hedgehog" are now old enough to look back on it fondly. The snarktastic world of mid-2000s gaming journalism, that treated everything "Sonic" as a shameful relic of the nineties, is now a distant land itself. At a certain point, people came around to actually liking Shadow's edgiest phase. The prominent role for Black Doom and frequent references to Shadow's past in "Shadow Generations" cemented that part of the franchise lore as another weird, convoluted thing that makes the "Sonic" universe the delightfully eccentric entity it is. Shadow is no longer ashamed of being a genetically engineered super-weapon created with extraterrestrial DNA. He lets his freak flag fly now, baby. 



I bring all of this up because, as we've established by now, animated shorts promoting the new "Sonic" games getting posted to YouTube are common practice. To show how fuckin' serious they were about this Year of Shadow, we actually got a three part presentation. "Sonic X Shadow Generations: Dark Beginnings" was an animated prequel to the game, delving more into Shadow's past, posted in the weeks leading up to the game's release. Episode one, entitled "Shadow and Maria," shows the young Ultimate Lifeform and his favorite Robotnik family member bonding aboard the Ark. Their innocent playtime, and the pep talk she gives the always angsty Shadow, is interrupted when G.U.N. attacks the satellite. There's a robot fight before Shadow seems to fall further and further into his memories, revealing this flashback as a dream he's having. Disturbed upon waking, he becomes convinced this was a vision rather than a dream. He sets out to uncover what it could mean. 

Of the twelve people who are reading this blog, I'm about to alienate six of you with the following statement: I think Shadow's backstory, with Maria's death and the ARK and all that, is kind of overrated. Maria Robotnik is the definition of a sacrificial lamb. She exists to die, to give Shadow a properly edgy reason to be pissed at the world. Meanwhile, Maria barely exists as a character in her own right. In this episode, she and Shadow are seen playing, racing to an observation deck to see the Aurora Borealis over the Earth. To emphasize how fragile and vulnerable she is, the girl is gasping for breath. In return, Shadow gets righteously angry with himself for his inability to heal all her woes. Naturally, her response is nothing less than perfectly loving and accepting. If, by some unlikely series of circumstances, you started watching "Dark Beginnings" without knowing the fate about to befall Maria, you'd still probably guess that she was doomed to die. She is the definition of a beautiful cinnamon roll, too good, too pure for this world. It all feels a little contrived, a bit melodramatic, if you ask me. 


All of which is an issue I have with "Sonic Adventure 2's" script, not with what "Dark Beginnings" is doing. Ultimately, this episode functions as an expanded version of Shadow's dark awakening. It exists to give us more context to these events. Ian Flynn's script is a little heavy on the "as you know" dialogue, Maria explaining her illness and Shadow discussing his status as the so-called Ultimate Lifeform. However, I think the writer mostly works as an epic exaggeration of Shadow's mythic origins. There's explosions and catastrophe and a duel with a robot. Perhaps in this context, Maris being a simplistic plot device of a character makes sense. This is the "Sonic" brand embracing its own grandness, applying an almost Biblical sense of mythological importance to these events. This is not merely Shadow's origin story but his creation myth. It's supposed to be bigger than life, I suppose. That is further supported by a sweeping, very dramatic musical score.

That last point is further emphasized by the main thing most people remember about the "Shadow Generations" short: These cartoons look really fucking pretty. All of "Dark Beginnings" was directed by Christopher Luc and Kevin Molina-Ortiz. Luc and Molina-Ortiz are best known for their work as storyboard artists on "Rise of the Teenage Mutant Ninja Turtles" and "Blue-Eyed Samurai," shows I have not seen because I'm perpetually seven years behind what's current. Nevertheless, I am familiar with these programs' reputation for being gorgeously animated. Especially in terms of highly kinetic action scenes. That's where "Shadow and Maria" truly excels. The fight between Shadow and Emerl – I always forget he's part of Shadow's origin story – weaves stylishly in between their fists and feet as they kick and punch at each other. Each blows send out shock waves of energy, shattering near-by glass tubes, to show us how overpowered these guys are. There's a punishing preciseness to their movements, each blow landing with the kind of determination that you usually only see in Hong Kong martial arts movies. I have no doubt that the fight was actually choreographed, because it's all so exact on its movement. The animation is unfailingly smooth with a constant sense of movement, evocative lighting, a depth of color, and an artistic eye that constantly dazzles. It looks exceptionally cool, the quality of animation here being on-par with an especially high quality action anime. 


"Dark Beginnings'" commitment to looking as bitchin' as possible at all times becomes more apparent as the episode reveals that this is a dream. As Shadow crashes through the glass of the ARK's observation deck, the shattering window takes him further into his own memories. He becomes a fractured witness to Gerald's isolation and execution, before Maria's death appears to him as a storm cloud cracked by a stray lightning bolt. Black Doom's glowering face appears in the sky behind it, suggesting the alien overlord's status as the author of all of Shadow's pain. I love shit like this, when a show gives itself a license to be a little surreal, a little dream-like, to explore the character's psychological hang-ups as physical obstacles. That, to me, shows a willingness to take the character's trauma seriously and to engage with these lofty ideas on a bigger level. Of course Maria and Gerald's death loom over Shadow's whole life like an ominous storm cloud. Of course he feels trapped in a nightmare prison that he has nothing to do with, forced to relive the same tragedy until he breaks the cycle of manipulation and control. Hell yeah, that's the good shit. 

And, I must emphasize again, it all looks really cool. There are several truly striking, moody visuals here. Like the red tubes of Gerald's experiments lighting up in the dark as Shadow sails by them or a lingering shot of her shattered moon in the night sky, a ring of debris around it. Any criticism I might have is minor in comparison to the sheer artistry on display. (For example: I've never been crazy about Kirk Thornton's Vegeta-ian take on Shadow. It's a little too self-aware in its raspy toughness. Kōji Yusa, who always plays Shadow like he's the morally conflicted undercover cop in a Yakuza movie, has a better grip on the character for me. I think Yuri Shiratori is also a little less aggravatingly precious as Maria than Stephanie Sheh, hence why I tend to stick to the Japanese audio for these things as much as I can.) I can't praise the "Sonic CD" opening strictly for the strength of its vibe and aura moments and not extend this slice of raditude the same praise. And there's two more? Neat! [9/10]