Sonic Prime, Episode 3.05: Home Sick Home
Original Release Date: January 11th, 2024
As "Home Sick Home" begins, Sonic's ears are ringing from taken a direct hit from Nine's latest doom machine. The heroes and the Chaos Council do everything they can to turn the tide of the battle. Yet the enormous Grim version of Big, and his endless supply of Froggy-shaped bombs, makes it a desperate battle. Only Shadow emerging from his hole in the ground begins to change things in the good guy's favor. Nine still refuses to give up, forcing Sonic to take the fight directly to the megalomaniac fox.
"Sonic Prime's" team of animators have, during this episode and the last few, really made an effort to emphasize that Nine is growing deranged the more desperate he becomes. Zapping more beams of light into his robot henchman and the dome around his Citadel is physically exhausting the little guy. Instead of making him reconsider what he's doing, this change in his physical state seems to be making him more unhinged. We see this in the way the animators depict him with sloping posture, twisted limbs, and bugged out eyes. All the key indicators, in the visual shorthand of cartooning, that your character is a sick and twisted little dude. It's a nice touch but it continues to make me ask questions. Namely, how did we get here? Nine's leap from antisocial, angsty kid with ultimately good intentions to straight-up supervillain still seems abrupt to me. But "Prime" is seemingly committed to this idea now and it's increasingly feeling too late to turn back.
Once again, I feel the need to point out that "Prime's" focus on elaborate action scenes leaves little room for character development. This is very evident in "Home Sick Home," which is largely devoted to the fight scenes. It's an episode full of dramatic violence and big explosions. The enormous Big mech pelts the battle field with bombs, before getting blown up later in the episode. Both the Kraken and the Chaos Council's mothership crash to the earth in melodramatic, flaming fashion. The second half of the episode is peppered with slow-motion punches to the face, an attempt to make the audience understand how hard these blows are hitting.
It all blurs together for me quickly and it's not difficult to figure out why. One of the many moments in this episode occurs when the Scavengers are carrying out there plan to get into Nine's Citadel. This is dashed when the fox spots them and has pillars of crystals rapidly emerge out of the ground, launching Prim, Gnarly, and Hangry Cat up into the air. The intended reaction to such an action beat should be "Oh no! The heroes' plan has been foiled! What shall they do now?" "Prime" has already shown itself seemingly willing to kill off characters, since Sails and Mangey still seem to be most sincerely dead at this moment.
Of all the "Prime" cast members I don't care about, there's definitely some I don't care about more than others. Can I reiterate, once again, how much the Chaos Council fucking sucks? At this point, these guys' sole function in the story is to provide more chances to slice up evil robots and drop increasingly dire jokes in the middle of a dire battle. Dr. Deep makes a crack about how cats are evil. Mr. Dr. Eggman's toupee flips through the air. Multiple egg puns are delivered. When the mother ship goes kablooey, each member of the Council falls to their knees and bemoans the destruction of some trivial possession of theirs. It's so goddamn annoying, that the serious mood you'd expect from an event like the final battle for the fate of the multiverse is constantly undermined by dumb jokes. But mostly, these jokes are really bad, being delivered by characters that were one-note jokes to begin with and have only gotten more broad and obnoxious as this series goes on.
Not the least of which because this is one extended action scene being stretched out for multiple episodes. To draw a comparison to Peter Jackson's "Lord of the Rings" movies again... I'm reminded of the last movie in the bloated "Hobbit" trilogy. It was entitled "The Battle of the Five Armies" and almost all of its laborious runtime is devoted to that titular conflict. The long war scenes in the original "Lord of the Rings" trilogy make more of an impact because they are spaced out with other important plot points and character moments. "The Battle of the Five Armies" is an endless slog because it's made up almost entirely of moments that might've been cool on paper but feel tiresome when stacked one atop the other like that. Holding a straight-to-Netflix children's cartoon up to one of the grandest achievements in blockbuster cinema isn't going to do "Prime" any favors. (I don't even like the "Lord of the Rings" movies that much, not being one for wizards 'n' shit, though I do admire the craft that went into them.) But it says a lot about how twisted the priorities of both "Prime" and "The Hobbit" films are, that both seem to spend more time on on-going action scenes without making any of them all that distinctive or memorable.
People yell at me for taking "Sonic" media, all of which is more-or-less designed for babies, too seriously. For expecting too much of a franchise about a fast blue rat that bops cutesy robots on the head. And I definitely do. But even a small, light-hearted bit like Shadow admitting that smashing robotic facsimiles of Sonic was kind of fun adds more life and meaning to this episode than any of the dumb jokes or explosive action beats do. It doesn't take a lot to invest something like this with a little more life, a little more meaning. But maybe that is too much to expect from the churning content mill that Netflix and all its shows are a part of... [5/10]
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