Sonic Superstars: Trio of Trouble
Original Release Date: September 20th, 2023
One thing few "Sonic the Hedgehog" fans can actually agree on is which, if any, of the games are good. This constant storm of what titles are currently favored by the fandom – dependent largely on what game was the newest during the majority of the fandom's childhood – is always changing. "Sonic Superstars" seems to be, as a relatively recent release, regarded mostly as a disappointment. Nobody seems to think the game is an atrocity or anything. The general consensus is that it's merely okay and, most damningly, not as good as "Sonic Mania." But I've seen "Sonic" nerds try and reclaim titles that were, when new, considered franchise ending flops. "Sonic '06" revisionism is common place now. The Werehog has gone from being a widely loathed premise to a fan favorite among some. I've seen people go to bat for "Sonic Boom: Rise of Lyric." The point I'm making is: "Sonic Superstars," your time will come. Give it a decade and the kids who played it now will look back on it fondly as a landmark entry in the series.
Regardless of what you think of the new "Sonic" games that come out, Sega and everyone else at least knows one thing will be a hit: The animated short posted to YouTube to promote the game, usually directed in some capacity by Tyson Hesse. I think I've praised almost everyone of these that have come out and I'm clearly not the only one. They wouldn't keep making them if people didn't like them! Naturally, "Sonic Superstars" was accompanied by such an animated short as well. "Sonic Superstars: Trio of Trouble" would arrive on YouTube about a month before the game actually came out. Hesse, I guess being busy as an executive producer on the live action movies, would only co-direct "Trio of Trouble." Another graduate of the comic books assumed primary leadership, with Evan Stanley getting the top credit. Ian Flynn provided the script, once again proving that this group of fan creators used the comic book as a launching pad to infect as many corners of the "Sonic" brand as they could.
Acting as a prequel to "Superstars," "Trio of Trouble" begins with Fang the Hunter coming into conflict with Sonic, Tails, Knuckles, and Amy. They trash his ass and the jerboa awakens, revealing the entire incident as a nightmare he was having. In actually, he is accompanying Eggman as he is led through some ruins on the Northstar Islands by Trip the Sungazer. While the doctor is enamored of some ominous hieroglyphics, Fang and Trip run afoul of a bunch of ancient booby traps and a large, ill-tempered snake. Fang proves surprisingly useful when confronting the snake, having seemingly learned from past failures.
I think of Nack the Weasel/Fang the Hunter/Fang the Sniper/the Amazing Purple Whatsit as a classic "Sonic" character. Obviously because I'm old enough to remember when he debuted and because he's been a regular presence in the comic books for years. I realized this is not true for a lot of people who probably consider Fang a footnote at most or were basically introduced to him by "Superstars." Nevertheless, I am surprised that "Trio of Trouble" represents his first appearance in animation. It truly goes to show that most of the early animated media ignored the games while Sega truly treated "Sonic Adventure" as a reboot and a license to ignore everything that came out before 1999. I think, on some level, I was obviously aware of the fact that Fang had never popped up in a cartoon before. Of course I knew that. It's still surprising to consider though. You would've thought that this minor antagonist, that's been a part of the series since 1994, would've shown up in a cartoon at some point before 2023. Goes to show that a lot of "Sonic" media has gone unmined.
Despite "Superstars" acting as many younger fans' first brush with Fang, his arc in the game oddly depends on being familiar with his history. Namely, the fact that he's kind of a joke, who always gets thrashed by Sonic and friends and never poses much of a serious threat. This was addressed a lot in the comic mini-series devoted to him, released around this time. It also comes up in this short. The opening dream sequence shows that Fang is used to suffering humiliating defeats at the hands of Sonic and friends. In the course of the five minute cartoon, he proves that he actually does know what he's doing sometimes. One of the embarrassing mishaps in his dream – which I guess is also a memory – has the Marvelous Queen deploying a big drill and spinning around. Fang used this same tactic to help defeat the big snake here. Once again, it shows that a major part of "Sonic Superstars'" agenda was rehabilitating Fang's reputation, both in and out of universe. I guess this is a more interesting gimmick to give the character, rather than him being an all-purpose goon for hire.
Trip doesn't have nearly as much to do in this animation. Most of her character development was destined to happen in the actual video game. This cartoon exists to prompt you to go out and buy the game, obviously. Considering she spends all of this short – and most of the media that came out ahead of the game – in her identity obscuring armor, I think the idea is to intentionally make us wonder what this newbie's deal is. Are they genuinely malevolent or are they only being tricked into working with Eggman, like so many characters before them? "Trio of Trouble" does hint at Trip's true nature. As Eggman moves through the ruins, he carelessly stomps on a pretty flower Trip had been admiring for a minute. After the big purple snake is lassoed, she walks over and tenderly rubs its head. Both of these moments exists to hint at Trip's true nature, as a gentle soul who loves and respects nature, that has merely been misled into aligning with the bad guys.
Part of why these shorts are always so anticipated is because they typically look gorgeous. "Trio of Trouble" is no different in that regard. The opening dream sequence – an excuse to get Sonic and the gang into this cartoon that otherwise doesn't feature them – is full of dynamic shots. Such as Sonic running along the interior of a dome while Tails hovers behind him. That scene ends with close-ups of Sonic and the other heroes with demonic features, similar to a trick Hesse threw in when drawing those Werehog Archie issues. That dynamism returns during the second half, when Fang and Trip are running from the giant snake. The shots of the Marvelous Queen deploying it's various weapons and gadgets are so lovingly animated. Who ever did the mechanical design on this cartoon clearly had a great time with it.
It's also notable how well lit this cartoon is. The first shot of Sonic spin-dashing around a pillar and into a halo of sunlight is so cool. This proceeds Fang standing before a glorious sunset, while an Ennio Morricone style sting plays on the soundtrack. That points towards the spaghetti western inspired feel for this segment, with its sun-bathed, delicately shadowed visuals. Once the story proper starts, set entirely within those spooky ruins, the use of shadows and stray beams of light continues, establishing a mysterious, slightly ominous feeling to this setting. All of that is before the softly glowing, bioluminescent mushroom, which is always a cool addition to any set of old ruins. In other words, "Trio of Trouble" looks fantastic. The sheer amount of love the animators had these characters and their world is evident in every frame of its brief runtime.
With Evan Stanley having top-billing on the directorial credit, and Tyson Hesse only getting a co-director nod, I don't know who did the majority of the work on this. If Stanley did most of the story boards and Hesse helped her out on a few shots. Or if Hesse did all of the storyboards while Evan headed off animation. The majority of "Trio of Trouble" certainly looks like Hesse's work on his prior "Sonic" animations. It's not as loose and silly as "Sonic Mania Adventures" but some of those trademark goofy faces – like Fang's eyes turning into little spirals whenever he's dizzy – do crop up. Small details, such as Trip getting stuck between spikes emerging from the temple walls and dangling there for a second, remind me of the tiny, character-establishing touches Hesse is fond of including. The characterization of Eggman here, as a goofy little guy who draws a childish scribble of "Superstars" double secret final boss, also recalls Tyson's work on the Archie "Mega-Drive" one-shots. Having said all of that, "Trio of Trouble" is slightly moodier looking and more focused on maintaining the trademark, Sega-approved designs of these characters than Hesse typically is. This suggests to me that Stanley probably had more to do with the look of this cartoon than I'm giving her credit for. There I go, being a typically sexist member of the patriarchy and downplaying a woman's contribution in favor of propping up another man.
Anyway, "Sonic Superstars: Trio of Trouble" is a lot of fun. It's not the sheer mega-blast of goofy, nostalgic glee that "Sonic Mania Adventures" was. Nor does it give the impression "Sonic Frontiers Prologue: Divergence" did, of attempting to elevate a silly little promotional short into a serious work of art. Despite that, this is still a very well done, absolutely cute, quite lovely to look at little short. I don't think we are ever going to get a "Sonic" animated series or feature that looks this consistently gorgeous. I'm thankful Sega lends the time and money necessary to a group of very talented artists to create these beautiful, little cartoons. [8/10]